// SERVER seta sv_hostname "^1**^7PA^4TRI^1OT** (^7R^4U^1S)" sets Location "" // sets Admin "" // sets Email "" // sets Skype "" sets Website http://patriot.ucoz.ua // sets Maps "" // set rcon_password "1234" set g_password "" set sv_privatepassword "4321" set sv_maxclients "35" set sv_privateclients "5" set g_allowvote "0" set sv_maxping "200" set sv_maxrate "25000" set sv_voice 1 set sv_voicequality "9" set sv_timeout "600" set sv_disableClientConsole "1" set awe_show_logo "0" set awe_disable "0" set sv_wwwdownload "0" set scr_spectateenemy "0" set scr_spectatefree "0" sv_kickBanTime "60" set g_deadChat "1" set g_antilag "0" set sv_pure "1"
set scr_friendlyfire 0 set scr_drawfriend 1 set scr_forcerespawn 1 set scr_killcam 1 set scr_teambalance 1
rate "25000" snaps "40" cl_maxpackets "100" cl_packetdup "1" set sv_lan "1"
seta r_gpusync "0" seta r_multigpu "1"
seta cg_drawfps "1" seta cg_lagometer "1" seta cg_blood "0" seta cg_drawdecals "0" seta cg_brass "0" seta cg_marks "0" seta cg_drawcrosshair "1" seta cg_drawTurretCrosshair "1"
seta r_skincache "1" seta r_aaalpha "0" seta r_aasmaples "1" seta r_swapinterval "0" seta r_rendererpreference "2" seta r_autopriority "1" seta r_drawsun "0" seta r_drawdecals "0" seta r_gamma "1.5" seta r_glow "0" seta r_picmip 1" seta r_picmip_bump "2" seta r_picmip_manual "1" seta r_picmip_spec 2" seta r_anisotropy "0" seta r_sunflare_max_size "0" seta r_lodscale "2" seta r_dlightlimit "2" seta lodbias "-200"
seta com_hunkmegs "256" // half of your system ram seta ai_corpsecount "1" // 0 crashes the game seta sys_sse "1" // if your processor supports sse (most do) seta cl_mouseAccel "0" // turns off mouse accel
АДМИРАЛ
set am_boats "0"
set am_show_next_map "1" set am_show_next_map_loop_wait_time "180"
set am_show_welcome "1" set am_welcome_msg_0 "" set am_welcome_msg_1 "" set am_welcome_msg_2 " " set am_welcome_msg_3 "" set am_welcome_msg_4 ""
set am_show_roto_messages "1" set am_show_roto_messages_loop_wait_time "180" set am_messages_0 "" set am_messages_1 "" set am_messages_2 "" set am_messages_3 "" set am_messages_4 "" set am_messages_5 "" set am_messages_6 "" set am_messages_7 "" set am_messages_8 "" set am_messages_9 "" set am_messages_10 "" set am_messages_11 "" set am_messages_12 ""
set am_frag_grenades_type "am_cooked"
set am_healthbar "0" set am_health_regen "1" set am_health_drop "0"
set am_change_unknown_soldier_names "1" set am_unknown_soldier_names "Luky Luke,Wizard Of War,Darth Vader,Luke Skywalker,Edgar,Garfield,Arnold Schwarzenegger,Grisu der kleine Drache,Frankenstein,Rumpelstilzchen,Donald Duck,Yoda"
//set am_show_rank_icons_in_highscore "0"
//set am_enable_player_rank "0" //set am_rank_2_min_points "10" //set am_rank_3_min_points "20" //set am_rank_4_min_points "30" //set am_rank_5_min_points "40" //set am_promotion_sound_next_rank "0"
set am_show_friends_and_enemys_on_compass "1"
set am_crosshair_names "1" set am_crosshairs "1" set am_crosshair_red "1"
set am_mortar_attacks "0"
// Enable/Disable the AdmiralMOD (1/0) set am_enabled "1"
// * Other COD2 Players can find your AM Server *(0/1) // set (AM) behind your Servername set am_admiral_mod_server_search_option "0"
// * Enable/Disable Climbing * (0/1) (0=MeleeButton, 1=UseButton) set am_climbing "0" set am_climbing_key "0"
// Enable/Disable the sprint function (1/0) set am_player_sprinting "0"
// * Forced auto assign option * (0/1) set am_forced_autoassing "1"
// Enable/Disable Error-Log (in game_mp.log) (1/0) set am_error_logfile "0"
// Enable/Disable the Cinemascope Screen (1/0) set am_cinemascope "0"
// * Enable/Disable shows Next Map/Gametype * (0/1) (20/360) set am_show_next_map "1" set am_show_next_map_loop_wait_time "180"
// * Enable/Disable shows AdmiralMOD Features * (0/1) set am_show_mod_features "1"
// Enable/Disable the Enemy Hit Effect (1/0) set am_show_player_hit "0"
// Enable/Disable Spawn Protection (1/0) set am_player_spawn_protect "1"
// Spawn Protection time (seconds) set am_player_spawn_protect_time "3"
// Enable/Disable the Minefields (1/0) set am_minefields_deactiv "0"
// Enable/Disable the Death Icons (1/0) set am_deathicons "1"
// Enable/Disable Grenade Indicator (1/0) set am_grenade_indicator "1"
// Enable/Disable the Objective Indicator (1/0) set am_objetive_indicator "1"
// * Enable/Disable the Camper-Radar on Compass * (0/1), (30/360), (40/360), (30/480) set am_show_campers "0" set am_warn_campers_after_sec "60" set am_indicate_campers_after_sec "90" set am_indicate_end_after_sec "120"
// * At Spawnpoint you can select 2nd weapon * (0/1), (5/20) set am_secondary_weapon "1" set am_secondary_weapon_selection_wait "10"
// * Enable/Disable Weapon Arsenal * (0/1), (3/10), (0/1) set am_weapon_arsenal "0" set am_max_weapon_slot_count "5" set am_give_pistol "0"
// * Enable/Disable Colored Smokegrenades * (0/1) set am_use_colored_smokegrenades "1"
// * Enable/Disable Enfield in Weapon Menu for Americans * (0/1) set am_enable_weapon_enfield_for_american "0"
// * Artillery * (1/9), (0/1) set am_class_artillerie_max_strikes "0" set am_artillery_marker "0"
// * Artillery Strike with Binoculars + Effects * (0/1),(0/100),(1/10),(1/360),(1/360),(1/1000),(1/100) set am_player_artillerie "0" set am_player_artillerie_needed_score "35" set am_player_artillerie_max_strikes "3" set am_player_artillerie_delay_first_strike "40" set am_player_artillerie_delay_next_strikes "75" set am_player_artillerie_damage_range "600" set am_player_artillerie_player_damage "70"
//************************************************************ // AMBIENT MORTARS //************************************************************
// * Mortar Attacks like a little scene * (0/1), (1/5), ("random","line","circle"), ("random","light","medium","normal","heavy","hell"), (1/360), (15/360), (0/1000), (0/100),"", (0/1) set am_mortar_attacks "0" set am_mortar_attacks_at_same_time "2" set am_mortar_attacks_formation "random" set am_mortar_attacks_strength "random" set am_mortar_attacks_min_wait "20" set am_mortar_attacks_max_wait "45" set am_mortar_attacks_damage_range "400" set am_mortar_attacks_player_damage "50" set am_mortar_attacks_target "random" set am_mortar_explosion_silent "1"
// * Limit the weapons to only rifles * (0/1) set am_only_rifles "1"
//************************************************************ // WEAPON LIMIT //************************************************************
// * Limit the MG on the map * (0/10) set am_max_turrets "10"
// * Weapon Limit for each weapon * (0/1) set am_weapon_limit "1"
// possible values: (-1 = unlimited, 0-100 = weapon count) *
set am_weapon_mosin_nagant_sniper_mp_max_count "3" set am_weapon_enfield_scope_mp_max_count "3" set am_weapon_kar98k_sniper_mp_max_count "3" set am_weapon_springfield_mp_max_count "3" set am_weapon_svt40_mp_max_count "-1" set am_weapon_enfield_mp_max_count "-1" set am_weapon_kar98k_mp_max_count "-1" set am_weapon_m1carbine_mp_max_count "-1" set am_weapon_m1garand_mp_max_count "-1" set am_weapon_mosin_nagant_mp_max_count "-1" set am_weapon_g43_mp_max_count "-1" set am_weapon_bar_mp_max_count "-1" set am_weapon_bren_mp_max_count "-1" set am_weapon_mp44_mp_max_count "-1" set am_weapon_ppsh_mp_max_count "-1" set am_weapon_sten_mp_max_count "-1" set am_weapon_mp40_mp_max_count "-1" set am_weapon_thompson_mp_max_count "-1" set am_weapon_pps42_mp_max_count "-1" set am_weapon_greasegun_mp_max_count "-1" set am_weapon_shotgun_mp_max_count "-1" set am_weapon_smokegrenade_max_count "-1" set am_weapon_fraggrenade_max_count "-1" set am_weapon_colt_mp_max_count "-1" set am_weapon_luger_mp_max_count "-1" set am_weapon_webley_mp_max_count "-1" set am_weapon_TT30_mp_max_count "-1" set am_weapon_panzerschreck_mp_max_count "-1" set am_weapon_30cal_walk_mp_max_count "-1" set am_weapon_mg42_bipod_walk_mp_max_count "-1" set am_weapon_mortar_cannon_walk_mp_max_count "-1"
// * Overwrite Wepaon Nades Count * (-1/10) set am_weapon_rifle_nades_count "-1" set am_weapon_automatic_rifle_nades_count "-1" set am_weapon_small_mg_nades_count "-1" set am_weapon_mg_nades_count "-1" set am_weapon_sniper_nades_count "-1" set am_weapon_shotgun_nades_count "-1"
// * Overwrite Wepaon Smokes Count * (-1/10) set am_weapon_rifle_smokes_count "-1" set am_weapon_automatic_rifle_smokes_count "-1" set am_weapon_small_mg_smokes_count "-1" set am_weapon_mg_smokes_count "-1" set am_weapon_sniper_smokes_count "-1" set am_weapon_shotgun_smokes_count "-1"
// set g_gametype "sd" set sv_maprotation "gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_farmhouse gametype sd map mp_dawnville gametype sd map mp_burgundy gametype sd map mp_trainstation gametype sd map mp_decoy gametype sd map mp_downtown gametype sd map mp_toujane gametype sd map mp_matmata gametype sd map mp_railyard gametype sd map mp_breakout gametype sd map mp_leningrad "
// // SHARED GAMETYPE DEFAULTS set ui_allow_sniperrifles 1 set scr_allow_springfield 1 set scr_allow_enfieldsniper 1 set scr_allow_nagantsniper 1 set scr_allow_kar98ksniper 1 set scr_allow_m1carbine 1 set scr_allow_m1garand 1 set scr_allow_thompson 1 set scr_allow_bar 1 set scr_allow_enfield 1 set scr_allow_sten 1 set scr_allow_bren 1 set scr_allow_nagant 1 set scr_allow_svt40 1 set scr_allow_pps42 1 set scr_allow_ppsh 1 set scr_allow_kar98k 1 set scr_allow_g43 1 set scr_allow_mp40 1 set scr_allow_mp44 1 set scr_allow_greasegun 1 set scr_allow_shotgun 1 set scr_allow_fraggrenades 1 set scr_allow_smokegrenades 1
// DEATHMATCH set scr_dm_scorelimit 100 set scr_dm_timelimit 30
// TEAM DEATHMATCH set scr_tdm_scorelimit 200 set scr_tdm_timelimit 30
// CAPTURE THE FLAG set scr_ctf_scorelimit 8 set scr_ctf_timelimit 30 set scr_ctf_respawndelay 10
// HEADQUARTERS set scr_hq_scorelimit 500 set scr_hq_timelimit 20
// SEARCH AND DESTROY set scr_sd_scorelimit 10 set scr_sd_timelimit 30 set scr_sd_roundlimit 0 set scr_sd_roundlength 2 set scr_sd_graceperiod 15 set scr_sd_bombtimer 60
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